Aflak can be deadly, but can be dealt with.
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But, if you are in a battle and you can’t wait for your friends, here is how to do it. Mostly, you would want to rely on your ground folk to take out Aflak and Snipers. (Mostly) High altitude bombing is not very effective, and does less damage then ‘run and gun’, but lessens your chance of getting taken down by ground troops. This method is effective and keeps you from dying. This means you are hard to hit and will be able to regain heath on your side. This means you fly in at a low altitude, hit hard, and then do a quick U-turn back to your side. If a enemy is low on heath target them, destroy them, then return, heal, and strike again. Try and strike small/unshielded bots, for they are easy kills. Repeat and destroy.Īfter you have cleared the skies and control the air, it’s time for some ‘air support’. Before the enemy missles hit you, press the loadout key 3 to activate your Ghost Mod, and this should automaticly disable the lock on your plane.
First, make sure you have a lock onto their aircraft, then fire only a few missles. If you have been locked onto (with missles from enemy aircraft) you can easily win if you play your cards right. Lock on weapons on small planes is uncommon, but for a helicopter and larger planes it’s common, so beware when aproaching. Usually, you can lock on with your LOML and bring them to the ground, and finish the off with plasma, but their are a few exceptions to how you take on a tougher enemy. It can be difficult to take down an enemy aircraft, but a majority of the time it is a weaker plane or helicopter. Simply hold space and W to fly vertical in the air, when you are gained enough altitude, hold shift to level out. Your plane is equipped with rapid-takeoff boosters, meaning you don’t need a ‘runway’ to take off. Your first and uttermost priority is to take down and destroy enemy aircraft, any plasma bombing comes after their are no aircraft that you can detect or see. Your plane is classed as a multi-role figter jet, which means you have more than one jobs in battle. Go To > Esc > Controls > Move Down > Change Keyboard key to LFTSHIFT
Their are a few Control Changes to make it easier to fly your plane. Cloak TIme (Full Energy): 12.7 secondsįinally, it’s is time you knew how to fly this bird of prey. WIngs: 2 main wings, 4 side rudders, 2 steering rudders.Model: Curse F-66 Tekin Multirole Fighter Jet This section can help you know more about your plane and what it is capable of. 8th generation Curse F-66 Tekin (Current), first jet to be equipped with Legendary Plasma Goliathon, Legendary Ghost Module, Leopard Braking System, and roll thrusters.
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7th generation Curse F-66 Tranco, first jet to be equipped with LOML Stingers and full body sheilds.6th generation Curse F-66 Charlie, first jet to be equipped with Carbon 6 Cheetah Thrusters and Albatross rear rudders.5th generation Curse F-66 Echo, first jet to be equipped with Plasa Devastators and classified as a multirole fighter jet.4th generation Curse F-66 Foxtrot, the heavyweight of the jet line, could take a serious beating and withstand enemy fire.First jet to have turbo stop braking system and pitch thrusters. Then, the first jet of its line, came the 3rd generation Curse F-66 Delta, equipped with Proto-Seekers to take down enemy aircraft.A little more tougher, the 2nd generation Curse F-66 Centra was able to withstand a bit more damage.But, easily taken down by lock-on weapons and enemy aircraft, it didn’t last long. Equipped with Plasma Bombarders, it packed a punch. It was a small, but a fast little flyer, but had potential to become something bigger. It all started with the original Curse F-66, just another flying machine in the sky. This model is the 8th generation and is most likely the model you are flying today.
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The most current and up to date of the F-66 Series is the Tekin model. Let’s start with some history of the plane you are flying. This is the Offical guide for how to fly your plane. For all Robocrafters that have purchased the Curse F-66 Fighter Jet.